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Retro Horror Template - Free Download

Unity Asset Download Post

UnityAssets.Store

Asset Image 1

License agreement: Yes

File size: 100.41 MB

Latest Version: v2.5.3

Original Unity version: 2021.3.5 or higher


Retro Horror Game Template for Unity



Introduction

The Retro Horror Template is a comprehensive framework for Unity that simplifies the design and creation of horror games using classic mechanics from the PSX/N64 era. This template provides a wide range of features to help developers recreate the nostalgic and immersive experience of classic survival horror games.

Key Features

Camera System
- Fixed camera system for a classic horror game feel

 Environment
- Pre-rendered background support
- Mapping system and editor for level design
- Global storage box and local containers for item management

### Player Movement
- Tank and alternate player movement styles
- 180-degree turn mechanic
- Look at points of interest

Gameplay Mechanics
- Classic door transition system
- Extendable door locks and cross-scene doors
- Interactable objects
- Inventory system with item examination
- Extendable inventory combinations
- Document reading
- Points of interest and interactions with multiple choices
- Surface detection with dynamic footsteps VFX/SFX
- Actor state system
- Object push mechanic

Combat
- Combat system for ranged and melee attacks
- Auto-aiming with target toggle
- Vertical aiming
- Weapon reload
- Status monitor
- Low-health animations and movement reduction
- Included weapons: gun, shotgun, assault rifle, and knife
- Attack combos

Player Abilities
- Simple cinematic player
- Ladder climbing
- Obstacle climbing
- Enemy grabs and finishers

Audio and Visuals
- Music handling system

 General
- Keyboard and gamepad support

Conclusion

With the Retro Horror Template, developers can easily create immersive and nostalgic horror games that capture the essence of classic survival horror titles. The template provides a wide range of features and mechanics, allowing developers to focus on crafting compelling gameplay experiences and narratives.

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